I’m a big fan of mazes and I will made some maze based games. I’m also a fan of Escher work and my main goal is to made a maze based on Relativity:
But it’s a big goal and I need to become a better game developer before, so I will start with a simple maze based game.
My first game consist on a test subject involved on a dangerous experiment. He must cross an empty space were a group of boxes is falling. When the boxes finish falling, they will form a maze. There is some screen shots and a video with the current state of the game:
See the video here.
This is my first unity3D game. Textures and music are taken from learning resources from unity, but will be changed later. Maze generation algorithm is based on this post from Jamis Buck weblog. I will also implement the weave maze from their blog on another game before starting the Escher maze.blog comments powered by Disqus